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AI Insights · Timothy · April 2024

Top 5 PVP Games in South Africa: Q1 2024 Performance

Explore the performance of the top 5 PVP games in South Africa for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 PVP Games in South Africa: Q1 2024 Performance

The first quarter of 2024 saw notable performances from the top 5 PVP games in South Africa on a unified platform, encompassing both iOS and Android. Here's a detailed look at the trends for each game.

Subway Surfers from SYBO Games experienced a peak in weekly revenue at approximately $1.2K during the week of March 11. Weekly downloads for the game fluctuated, peaking at 32.5K in the second week of January, with a notable low of 20.7K in the first week of March. The game maintained a strong weekly active user base, starting at 215.9K and peaking at 272.1K by the end of January before stabilizing around 242K towards the end of March.

Ludo King® by Gametion saw weekly revenue peak at $169 in the week of January 22, with fluctuations throughout the quarter. Weekly downloads exhibited an upward trend in March, reaching 24.8K in the week of March 18. The game's weekly active users remained relatively steady, starting the quarter at 213.2K and finishing at 201.6K.

Roblox from Roblox Corporation had the highest weekly revenue among the top 5, peaking at $118.9K in the first week of January. Despite a dip in mid-January, revenue stabilized around $64.2K by the end of March. Weekly downloads showed a significant increase in mid-March, reaching 25.1K. Weekly active users were robust, with a peak of 560K in the first week of January and a steady presence around 541.1K by the end of March.

2 3 4 Player Mini Games by Better World Games did not generate revenue during the quarter. However, the game saw a consistent rise in weekly downloads, peaking at 32.3K in the first week of January and ending the quarter at 23.1K. Weekly active users also increased, starting at 289.9K and reaching 270.6K by the end of March.

EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS experienced a peak in weekly revenue at $10.3K in the last week of January. Weekly downloads showed an upward trajectory, with a peak of 22.9K in the final week of March. The game's weekly active users remained steady, starting at 130.4K and concluding the quarter at 115.4K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024